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Wishbringer

Wishbringer is not set in the Zork universe, and is labelled "Interactive Fantasy for Beginners" when you start the game.

This suggests to me that it should be a fairly easy game.

The Wishbringer itself is a magical stone, with which you can wish for seven different things. In order to get a wish granted, you also need to have a specific object associated with that wish. The objects and the wishes they are associated with are explained in the documentation which came with the game.

The game has a clock in its status line (instead of a running score, which many other games do). The clock starts at 3:00 in the afternoon, and you should find out fairly early in the game that The Olde Magick Shoppe closes at 5:00pm.

Each move adds one minute to the time, except for "wait", which adds 3 minutes.

Things

I've found the following things so far:

Item Points Purpose
Blanket 3 + 3 Y
Bone 1 Y
Bottle
Can 3 Y
Candle Y
Conch Shell
Envelope 5 + 5 N
Fridge Y
Horseshoe
Pelican
Platypus
Purple Note
Rattlesnake - Y
Umbrella - Y
Vulture
Worm 3

Wishes

The Wishbringer itself is a stone which can grant seven different wishes. I've found the objects needed to get the wish, and the use for the following wishes so far:

Wish Object Purpose
Advice Y
Darkness Y
Flight
Foresight
Freedom
Luck Y
Rain Y

Points

Wishbringer has a total of 100 points.

I've obtained the following so far:

Item / action Points
Arrive at Cliff Edge 1
Enter Post Office 1
Frightening the Troll away 3
Give Bone to Poodle 3
Give Envelope to Woman 5
Read Letter 1
Take Blanket 3
Take Bone 1
Take Can 3
Take Envelope 5
Take Purple Note 3
Take Worm 3
Throw Blanket 3
Total so far 35

Notes

There is a pile of 69,105 leaves at the side of the lake.


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