Wishbringer
Wishbringer is not set in the Zork universe, and is labelled "Interactive Fantasy for Beginners" when you start the game.
This suggests to me that it should be a fairly easy game.
The Wishbringer itself is a magical stone, with which you can wish for seven different things. In order to get a wish granted, you also need to have a specific object associated with that wish. The objects and the wishes they are associated with are explained in the documentation which came with the game.
The game has a clock in its status line (instead of a running score, which many other games do). The clock starts at 3:00 in the afternoon, and you should find out fairly early in the game that The Olde Magick Shoppe closes at 5:00pm.
Each move adds one minute to the time, except for "wait", which adds 3 minutes.
Things
I've found the following things so far:
Item | Points | Purpose |
---|---|---|
Blanket | 3 + 3 | Y |
Bone | 1 | Y |
Bottle | ||
Can | 3 | Y |
Candle | Y | |
Conch Shell | ||
Envelope | 5 + 5 | N |
Fridge | Y | |
Horseshoe | ||
Pelican | ||
Platypus | ||
Purple Note | ||
Rattlesnake | - | Y |
Umbrella | - | Y |
Vulture | ||
Worm | 3 |
Wishes
The Wishbringer itself is a stone which can grant seven different wishes. I've found the objects needed to get the wish, and the use for the following wishes so far:
Wish | Object | Purpose |
---|---|---|
Advice | Y | |
Darkness | Y | |
Flight | ||
Foresight | ||
Freedom | ||
Luck | Y | |
Rain | Y |
Points
Wishbringer has a total of 100 points.
I've obtained the following so far:
Item / action | Points |
---|---|
Arrive at Cliff Edge | 1 |
Enter Post Office | 1 |
Frightening the Troll away | 3 |
Give Bone to Poodle | 3 |
Give Envelope to Woman | 5 |
Read Letter | 1 |
Take Blanket | 3 |
Take Bone | 1 |
Take Can | 3 |
Take Envelope | 5 |
Take Purple Note | 3 |
Take Worm | 3 |
Throw Blanket | 3 |
Total so far | 35 |